weepinbell #70 weepinbell

Datos del Pokémon

grass poison
Altura: 1 m
Peso: 6.4 kg

Habilidades

  • chlorophyll

    Doubles Speed during strong sunlight.

  • gluttony

    Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Movimientos Descripción
swords-dance Raises the user’s Attack by two stages.
cut Inflicts regular damage with no additional effect.
bind Prevents the target from fleeing and inflicts damage for 2-5 turns.
slam Inflicts regular damage with no additional effect.
vine-whip Inflicts regular damage with no additional effect.
headbutt Has a 30% chance to make the target flinch.
body-slam Has a 30% chance to paralyze the target.
wrap Prevents the target from fleeing and inflicts damage for 2-5 turns.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
acid Has a 10% chance to lower the target’s Special Defense by one stage.
mega-drain Drains half the damage inflicted to heal the user.
growth Raises the user’s Attack and Special Attack by one stage.
razor-leaf Has an increased chance for a critical hit.
solar-beam Requires a turn to charge before attacking.
poison-powder Poisons the target.
stun-spore Paralyzes the target.
sleep-powder Puts the target to sleep.
toxic Badly poisons the target, inflicting more damage every turn.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
reflect Reduces damage from physical attacks by half.
bide User waits for two turns, then hits back for twice the damage it took.
swift Never misses.
leech-life Drains half the damage inflicted to heal the user.
flash Lowers the target’s accuracy by one stage.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
thief Takes the target’s item.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
protect Prevents any moves from hitting the user this turn.
sludge-bomb Has a 30% chance to poison the target.
giga-drain Drains half the damage inflicted to heal the user.
endure Prevents the user’s HP from lowering below 1 this turn.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
encore Forces the target to repeat its last used move every turn for 2 to 6 turns.
sweet-scent Lowers the target’s evasion by one stage.
synthesis Heals the user by half its max HP. Affected by weather.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
sunny-day Changes the weather to sunny for five turns.
facade Power doubles if user is burned, paralyzed, or poisoned.
nature-power Uses a move which depends upon the terrain.
ingrain Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
knock-off Target drops its held item.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
weather-ball If there be weather, this move has doubled power and the weather’s type.
tickle Lowers the target’s Attack and Defense by one stage.
bullet-seed Hits 2-5 times in one turn.
magical-leaf Never misses.
natural-gift Power and type depend on the held berry.
wring-out Power increases against targets with more HP remaining, up to a maximum of 121 power.
gastro-acid Nullifies target’s ability until it leaves battle.
worry-seed Changes the target’s ability to Insomnia.
sucker-punch Only works if the target is about to use a damaging move.
poison-jab Has a 30% chance to poison the target.
seed-bomb Inflicts regular damage with no additional effect.
energy-ball Has a 10% chance to lower the target’s Special Defense by one stage.
leaf-storm Lowers the user’s Special Attack by two stages after inflicting damage.
power-whip Inflicts regular damage with no additional effect.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
grass-knot Inflicts more damage to heavier targets, with a maximum of 120 power.
bug-bite If target has a berry, inflicts double damage and uses the berry.
venoshock Inflicts double damage if the target is Poisoned.
sludge-wave Has a 10% chance to poison the target.
acid-spray Lowers the target’s Special Defense by two stages.
round Has double power if it’s used more than once per turn.
clear-smog Removes all of the target’s stat modifiers.
grassy-terrain For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
confide Lowers the target’s Special Attack by one stage.
infestation Prevents the target from fleeing and inflicts damage for 2-5 turns.
strength-sap Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.
lunge Lowers the target’s Attack by one stage after inflicting damage.
grassy-glide Inflicts regular damage with no additional effect.
tera-blast
pounce
trailblaze

Estadísticas Base

hp 65
attack 90
defense 50
special attack 85
special defense 45
speed 55