Datos del Pokémon
water
Altura: 1 m
Peso: 22.5 kg
Habilidades
- torrent
Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
- rain-dish
Heals for 1/16 max HP after each turn during rain.
| Movimientos | Descripción |
|---|---|
| mega-punch | Inflicts regular damage with no additional effect. |
| ice-punch | Has a 10% chance to freeze the target. |
| mega-kick | Inflicts regular damage with no additional effect. |
| headbutt | Has a 30% chance to make the target flinch. |
| tackle | Inflicts regular damage with no additional effect. |
| body-slam | Has a 30% chance to paralyze the target. |
| take-down | User receives 1/4 the damage it inflicts in recoil. |
| double-edge | User receives 1/3 the damage inflicted in recoil. |
| tail-whip | Lowers the target’s Defense by one stage. |
| bite | Has a 30% chance to make the target flinch. |
| mist | Protects the user’s stats from being changed by enemy moves. |
| water-gun | Inflicts regular damage with no additional effect. |
| hydro-pump | Inflicts regular damage with no additional effect. |
| surf | Inflicts regular damage and can hit Dive users. |
| ice-beam | Has a 10% chance to freeze the target. |
| blizzard | Has a 10% chance to freeze the target. |
| bubble-beam | Has a 10% chance to lower the target’s Speed by one stage. |
| submission | User receives 1/4 the damage it inflicts in recoil. |
| counter | Inflicts twice the damage the user received from the last physical hit it took. |
| seismic-toss | Inflicts damage equal to the user’s level. |
| strength | Inflicts regular damage with no additional effect. |
| dig | User digs underground, dodging all attacks, and hits next turn. |
| toxic | Badly poisons the target, inflicting more damage every turn. |
| rage | If the user is hit after using this move, its Attack rises by one stage. |
| mimic | Copies the target’s last used move. |
| double-team | Raises the user’s evasion by one stage. |
| withdraw | Raises the user’s Defense by one stage. |
| defense-curl | Raises user’s Defense by one stage. |
| haze | Resets all Pokémon’s stats, accuracy, and evasion. |
| reflect | Reduces damage from physical attacks by half. |
| bide | User waits for two turns, then hits back for twice the damage it took. |
| waterfall | Has a 20% chance to make the target flinch. |
| skull-bash | Raises the user’s Defense by one stage. User charges for one turn before attacking. |
| bubble | Has a 10% chance to lower the target’s Speed by one stage. |
| rest | User sleeps for two turns, completely healing itself. |
| rock-slide | Has a 30% chance to make the target flinch. |
| substitute | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| curse | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| flail | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| protect | Prevents any moves from hitting the user this turn. |
| mud-slap | Has a 100% chance to lower the target’s accuracy by one stage. |
| icy-wind | Has a 100% chance to lower the target’s Speed by one stage. |
| outrage | Hits every turn for 2-3 turns, then confuses the user. |
| endure | Prevents the user’s HP from lowering below 1 this turn. |
| rollout | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| false-swipe | Cannot lower the target’s HP below 1. |
| swagger | Raises the target’s Attack by two stages and confuses the target. |
| attract | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| sleep-talk | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| return | Power increases with happiness, up to a maximum of 102. |
| frustration | Power increases as happiness decreases, up to a maximum of 102. |
| dynamic-punch | Has a 100% chance to confuse the target. |
| rapid-spin | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
| iron-tail | Has a 30% chance to lower the target’s Defense by one stage. |
| hidden-power | Power and type depend upon user’s IVs. Power can range from 30 to 70. |
| rain-dance | Changes the weather to rain for five turns. |
| mirror-coat | Inflicts twice the damage the user received from the last special hit it took. |
| rock-smash | Has a 50% chance to lower the target’s Defense by one stage. |
| whirlpool | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
| fake-out | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
| hail | Changes the weather to a hailstorm for five turns. |
| facade | Power doubles if user is burned, paralyzed, or poisoned. |
| focus-punch | If the user takes damage before attacking, the attack is canceled. |
| helping-hand | Ally’s next move inflicts half more damage. |
| brick-break | Destroys Reflect and Light Screen. |
| yawn | Target sleeps at the end of the next turn. |
| secret-power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| dive | User dives underwater, dodging all attacks, and hits next turn. |
| weather-ball | If there be weather, this move has doubled power and the weather’s type. |
| rock-tomb | Has a 100% chance to lower the target’s Speed by one stage. |
| water-spout | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
| muddy-water | Has a 30% chance to lower the target’s accuracy by one stage. |
| iron-defense | Raises the user’s Defense by two stages. |
| mud-shot | Has a 100% chance to lower the target’s Speed by one stage. |
| water-pulse | Has a 20% chance to confuse the target. |
| gyro-ball | Power raises when the user has lower Speed, up to a maximum of 150. |
| brine | Has double power against Pokémon that have less than half their max HP remaining. |
| natural-gift | Power and type depend on the held berry. |
| fling | Throws held item at the target; power depends on the item. |
| aqua-ring | Restores 1/16 of the user’s max HP each turn. |
| aura-sphere | Never misses. |
| aqua-tail | Inflicts regular damage with no additional effect. |
| dragon-pulse | Inflicts regular damage with no additional effect. |
| zen-headbutt | Has a 20% chance to make the target flinch. |
| captivate | Lowers the target’s Special Attack by two stages if it’s the opposite gender. |
| aqua-jet | Inflicts regular damage with no additional effect. |
| round | Has double power if it’s used more than once per turn. |
| scald | Has a 30% chance to burn the target. |
| shell-smash | Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage. |
| water-pledge | With Grass Pledge, halves opposing Pokémon’s Speed for four turns. |
| work-up | Raises the user’s Attack and Special Attack by one stage each. |
| confide | Lowers the target’s Special Attack by one stage. |
| power-up-punch | Raises the user’s Attack by one stage after inflicting damage. |
| liquidation | Has a 20% chance to lower the target’s Defense by one stage. |
| life-dew | |
| flip-turn | Inflicts regular damage with no additional effect. |
| wave-crash | |
| tera-blast | |
| ice-spinner | |
| chilling-water |
Estadísticas Base
hp 59
attack 63
defense 80
special attack 65
special defense 80
speed 58