vaporeon #134 vaporeon

Datos del Pokémon

water
Altura: 1 m
Peso: 29 kg

Habilidades

  • water-absorb

    Absorbs water moves, healing for 1/4 max HP.

  • hydration

    Cures any major status ailment after each turn during rain.

Movimientos Descripción
pay-day Scatters money on the ground worth five times the user’s level.
double-kick Hits twice in one turn.
sand-attack Lowers the target’s accuracy by one stage.
headbutt Has a 30% chance to make the target flinch.
tackle Inflicts regular damage with no additional effect.
body-slam Has a 30% chance to paralyze the target.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
tail-whip Lowers the target’s Defense by one stage.
bite Has a 30% chance to make the target flinch.
growl Lowers the target’s Attack by one stage.
roar Immediately ends wild battles. Forces trainers to switch Pokémon.
mist Protects the user’s stats from being changed by enemy moves.
water-gun Inflicts regular damage with no additional effect.
hydro-pump Inflicts regular damage with no additional effect.
surf Inflicts regular damage and can hit Dive users.
ice-beam Has a 10% chance to freeze the target.
blizzard Has a 10% chance to freeze the target.
bubble-beam Has a 10% chance to lower the target’s Speed by one stage.
aurora-beam Has a 10% chance to lower the target’s Attack by one stage.
hyper-beam User foregoes its next turn to recharge.
strength Inflicts regular damage with no additional effect.
dig User digs underground, dodging all attacks, and hits next turn.
toxic Badly poisons the target, inflicting more damage every turn.
quick-attack Inflicts regular damage with no additional effect.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
haze Resets all Pokémon’s stats, accuracy, and evasion.
reflect Reduces damage from physical attacks by half.
focus-energy Increases the user’s chance to score a critical hit.
bide User waits for two turns, then hits back for twice the damage it took.
waterfall Has a 20% chance to make the target flinch.
swift Never misses.
skull-bash Raises the user’s Defense by one stage. User charges for one turn before attacking.
bubble Has a 10% chance to lower the target’s Speed by one stage.
acid-armor Raises the user’s Defense by two stages.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
protect Prevents any moves from hitting the user this turn.
mud-slap Has a 100% chance to lower the target’s accuracy by one stage.
icy-wind Has a 100% chance to lower the target’s Speed by one stage.
detect Prevents any moves from hitting the user this turn.
endure Prevents the user’s HP from lowering below 1 this turn.
charm Lowers the target’s Attack by two stages.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
heal-bell Cures the entire party of major status effects.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
baton-pass Allows the trainer to switch out the user and pass effects along to its replacement.
iron-tail Has a 30% chance to lower the target’s Defense by one stage.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
rain-dance Changes the weather to rain for five turns.
sunny-day Changes the weather to sunny for five turns.
shadow-ball Has a 20% chance to lower the target’s Special Defense by one stage.
rock-smash Has a 50% chance to lower the target’s Defense by one stage.
whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
hail Changes the weather to a hailstorm for five turns.
facade Power doubles if user is burned, paralyzed, or poisoned.
helping-hand Ally’s next move inflicts half more damage.
yawn Target sleeps at the end of the next turn.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
dive User dives underwater, dodging all attacks, and hits next turn.
hyper-voice Inflicts regular damage with no additional effect.
weather-ball If there be weather, this move has doubled power and the weather’s type.
fake-tears Lowers the target’s Special Defense by two stages.
signal-beam Has a 10% chance to confuse the target.
muddy-water Has a 30% chance to lower the target’s accuracy by one stage.
covet Takes the target’s item.
calm-mind Raises the user’s Special Attack and Special Defense by one stage.
water-pulse Has a 20% chance to confuse the target.
brine Has double power against Pokémon that have less than half their max HP remaining.
natural-gift Power and type depend on the held berry.
copycat Uses the target’s last used move.
last-resort Can only be used after all of the user’s other moves have been used.
aqua-ring Restores 1/16 of the user’s max HP each turn.
aqua-tail Inflicts regular damage with no additional effect.
giga-impact User foregoes its next turn to recharge.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
round Has double power if it’s used more than once per turn.
echoed-voice Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
stored-power Power is higher the more the user’s stats have been raised, to a maximum of 31×.
scald Has a 30% chance to burn the target.
retaliate Has double power if a friendly Pokémon fainted last turn.
work-up Raises the user’s Attack and Special Attack by one stage each.
confide Lowers the target’s Special Attack by one stage.
baby-doll-eyes Lowers the target’s Attack by one stage.
laser-focus Guarantees a critical hit with the user’s next move.
liquidation Has a 20% chance to lower the target’s Defense by one stage.
flip-turn Inflicts regular damage with no additional effect.
tera-blast
trailblaze
chilling-water
alluring-voice

Estadísticas Base

hp 130
attack 65
defense 60
special attack 110
special defense 95
speed 65