tauros #128 tauros

Datos del Pokémon

normal
Altura: 1.4 m
Peso: 88.4 kg

Habilidades

  • intimidate

    Lowers opponents' Attack one stage upon entering battle.

  • anger-point

    Raises Attack to the maximum of six stages upon receiving a critical hit.

  • sheer-force

    Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Movimientos Descripción
stomp Has a 30% chance to make the target flinch.
headbutt Has a 30% chance to make the target flinch.
horn-attack Inflicts regular damage with no additional effect.
horn-drill Causes a one-hit KO.
tackle Inflicts regular damage with no additional effect.
body-slam Has a 30% chance to paralyze the target.
take-down User receives 1/4 the damage it inflicts in recoil.
thrash Hits every turn for 2-3 turns, then confuses the user.
double-edge User receives 1/3 the damage inflicted in recoil.
tail-whip Lowers the target’s Defense by one stage.
leer Lowers the target’s Defense by one stage.
flamethrower Has a 10% chance to burn the target.
surf Inflicts regular damage and can hit Dive users.
ice-beam Has a 10% chance to freeze the target.
blizzard Has a 10% chance to freeze the target.
hyper-beam User foregoes its next turn to recharge.
strength Inflicts regular damage with no additional effect.
solar-beam Requires a turn to charge before attacking.
thunderbolt Has a 10% chance to paralyze the target.
thunder Has a 30% chance to paralyze the target.
earthquake Inflicts regular damage and can hit Dig users.
fissure Causes a one-hit KO.
dig User digs underground, dodging all attacks, and hits next turn.
toxic Badly poisons the target, inflicting more damage every turn.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
focus-energy Increases the user’s chance to score a critical hit.
bide User waits for two turns, then hits back for twice the damage it took.
fire-blast Has a 10% chance to burn the target.
skull-bash Raises the user’s Defense by one stage. User charges for one turn before attacking.
rest User sleeps for two turns, completely healing itself.
rock-slide Has a 30% chance to make the target flinch.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
thief Takes the target’s item.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
spite Lowers the PP of the target’s last used move by 4.
protect Prevents any moves from hitting the user this turn.
scary-face Lowers the target’s Speed by two stages.
zap-cannon Has a 100% chance to paralyze the target.
icy-wind Has a 100% chance to lower the target’s Speed by one stage.
outrage Hits every turn for 2-3 turns, then confuses the user.
sandstorm Changes the weather to a sandstorm for five turns.
endure Prevents the user’s HP from lowering below 1 this turn.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
megahorn Inflicts regular damage with no additional effect.
pursuit Has double power against, and can hit, Pokémon attempting to switch out.
iron-tail Has a 30% chance to lower the target’s Defense by one stage.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
rain-dance Changes the weather to rain for five turns.
sunny-day Changes the weather to sunny for five turns.
shadow-ball Has a 20% chance to lower the target’s Special Defense by one stage.
rock-smash Has a 50% chance to lower the target’s Defense by one stage.
whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
facade Power doubles if user is burned, paralyzed, or poisoned.
helping-hand Ally’s next move inflicts half more damage.
role-play Copies the target’s ability.
revenge Inflicts double damage if the user takes damage before attacking this turn.
endeavor Lowers the target’s HP to equal the user’s.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
rock-tomb Has a 100% chance to lower the target’s Speed by one stage.
shock-wave Never misses.
water-pulse Has a 20% chance to confuse the target.
natural-gift Power and type depend on the held berry.
close-combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
payback Power is doubled if the target has already moved this turn.
assurance Power is doubled if the target has already received damage this turn.
giga-impact User foregoes its next turn to recharge.
zen-headbutt Has a 20% chance to make the target flinch.
rock-climb Has a 20% chance to confuse the target.
iron-head Has a 30% chance to make the target flinch.
stone-edge Has an increased chance for a critical hit.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
round Has double power if it’s used more than once per turn.
incinerate Destroys the target’s held berry.
retaliate Has double power if a friendly Pokémon fainted last turn.
bulldoze Has a 100% chance to lower the target’s Speed by one stage.
work-up Raises the user’s Attack and Special Attack by one stage each.
wild-charge User receives 1/4 the damage it inflicts in recoil.
confide Lowers the target’s Special Attack by one stage.
high-horsepower Inflicts regular damage with no additional effect.
throat-chop Prevents the target from using sound-based moves for two turns.
smart-strike Never misses.
stomping-tantrum Has double power if the user’s last move failed.
lash-out Inflicts regular damage with no additional effect.
tera-blast
raging-bull
trailblaze

Estadísticas Base

hp 75
attack 100
defense 95
special attack 40
special defense 70
speed 110