tangela #114 tangela

Datos del Pokémon

grass
Altura: 1 m
Peso: 35 kg

Habilidades

  • chlorophyll

    Doubles Speed during strong sunlight.

  • leaf-guard

    Protects against major status ailments during strong sunlight.

  • regenerator

    Heals for 1/3 max HP upon switching out.

Movimientos Descripción
swords-dance Raises the user’s Attack by two stages.
cut Inflicts regular damage with no additional effect.
bind Prevents the target from fleeing and inflicts damage for 2-5 turns.
slam Inflicts regular damage with no additional effect.
vine-whip Inflicts regular damage with no additional effect.
headbutt Has a 30% chance to make the target flinch.
body-slam Has a 30% chance to paralyze the target.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
hyper-beam User foregoes its next turn to recharge.
absorb Drains half the damage inflicted to heal the user.
mega-drain Drains half the damage inflicted to heal the user.
leech-seed Seeds the target, stealing HP from it every turn.
growth Raises the user’s Attack and Special Attack by one stage.
solar-beam Requires a turn to charge before attacking.
poison-powder Poisons the target.
stun-spore Paralyzes the target.
sleep-powder Puts the target to sleep.
toxic Badly poisons the target, inflicting more damage every turn.
confusion Has a 10% chance to confuse the target.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
reflect Reduces damage from physical attacks by half.
bide User waits for two turns, then hits back for twice the damage it took.
skull-bash Raises the user’s Defense by one stage. User charges for one turn before attacking.
constrict Has a 10% chance to lower the target’s Speed by one stage.
amnesia Raises the user’s Special Defense by two stages.
flash Lowers the target’s accuracy by one stage.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
thief Takes the target’s item.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
protect Prevents any moves from hitting the user this turn.
sludge-bomb Has a 30% chance to poison the target.
giga-drain Drains half the damage inflicted to heal the user.
endure Prevents the user’s HP from lowering below 1 this turn.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
pain-split Sets the user’s and targets’s HP to the average of their current HP.
sweet-scent Lowers the target’s evasion by one stage.
synthesis Heals the user by half its max HP. Affected by weather.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
sunny-day Changes the weather to sunny for five turns.
psych-up Discards the user’s stat changes and copies the target’s.
ancient-power Has a 10% chance to raise all of the user’s stats by one stage.
rock-smash Has a 50% chance to lower the target’s Defense by one stage.
facade Power doubles if user is burned, paralyzed, or poisoned.
nature-power Uses a move which depends upon the terrain.
ingrain Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
knock-off Target drops its held item.
endeavor Lowers the target’s HP to equal the user’s.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
tickle Lowers the target’s Attack and Defense by one stage.
bullet-seed Hits 2-5 times in one turn.
shock-wave Never misses.
wake-up-slap If the target is asleep, has double power and wakes it up.
natural-gift Power and type depend on the held berry.
wring-out Power increases against targets with more HP remaining, up to a maximum of 121 power.
power-swap User swaps Attack and Special Attack changes with the target.
worry-seed Changes the target’s ability to Insomnia.
seed-bomb Inflicts regular damage with no additional effect.
energy-ball Has a 10% chance to lower the target’s Special Defense by one stage.
giga-impact User foregoes its next turn to recharge.
leaf-storm Lowers the user’s Special Attack by two stages after inflicting damage.
power-whip Inflicts regular damage with no additional effect.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
grass-knot Inflicts more damage to heavier targets, with a maximum of 120 power.
double-hit Hits twice in one turn.
rage-powder Redirects the target’s single-target effects to the user for this turn.
acid-spray Lowers the target’s Special Defense by two stages.
round Has double power if it’s used more than once per turn.
grassy-terrain For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
confide Lowers the target’s Special Attack by one stage.
infestation Prevents the target from fleeing and inflicts damage for 2-5 turns.
grassy-glide Inflicts regular damage with no additional effect.

Estadísticas Base

hp 65
attack 55
defense 115
special attack 100
special defense 40
speed 60