seadra #117 seadra

Datos del Pokémon

water
Altura: 1.2 m
Peso: 25 kg

Habilidades

  • poison-point

    Has a 30% chance of poisoning attacking Pokémon on contact.

  • sniper

    Strengthens critical hits to inflict 3× damage rather than 2×.

  • damp

    Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.

Movimientos Descripción
headbutt Has a 30% chance to make the target flinch.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
leer Lowers the target’s Defense by one stage.
disable Disables the target’s last used move for 1-8 turns.
water-gun Inflicts regular damage with no additional effect.
hydro-pump Inflicts regular damage with no additional effect.
surf Inflicts regular damage and can hit Dive users.
ice-beam Has a 10% chance to freeze the target.
blizzard Has a 10% chance to freeze the target.
bubble-beam Has a 10% chance to lower the target’s Speed by one stage.
aurora-beam Has a 10% chance to lower the target’s Attack by one stage.
hyper-beam User foregoes its next turn to recharge.
toxic Badly poisons the target, inflicting more damage every turn.
agility Raises the user’s Speed by two stages.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
smokescreen Lowers the target’s accuracy by one stage.
focus-energy Increases the user’s chance to score a critical hit.
bide User waits for two turns, then hits back for twice the damage it took.
waterfall Has a 20% chance to make the target flinch.
swift Never misses.
skull-bash Raises the user’s Defense by one stage. User charges for one turn before attacking.
bubble Has a 10% chance to lower the target’s Speed by one stage.
splash Does nothing.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
protect Prevents any moves from hitting the user this turn.
scary-face Lowers the target’s Speed by two stages.
icy-wind Has a 100% chance to lower the target’s Speed by one stage.
outrage Hits every turn for 2-3 turns, then confuses the user.
endure Prevents the user’s HP from lowering below 1 this turn.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
dragon-breath Has a 30% chance to paralyze the target.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
twister Has a 20% chance to make the target flinch.
rain-dance Changes the weather to rain for five turns.
whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
hail Changes the weather to a hailstorm for five turns.
facade Power doubles if user is burned, paralyzed, or poisoned.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
dive User dives underwater, dodging all attacks, and hits next turn.
weather-ball If there be weather, this move has doubled power and the weather’s type.
signal-beam Has a 10% chance to confuse the target.
muddy-water Has a 30% chance to lower the target’s accuracy by one stage.
bounce User bounces high into the air, dodging all attacks, and hits next turn.
dragon-dance Raises the user’s Attack and Speed by one stage.
water-pulse Has a 20% chance to confuse the target.
brine Has double power against Pokémon that have less than half their max HP remaining.
natural-gift Power and type depend on the held berry.
dragon-pulse Inflicts regular damage with no additional effect.
giga-impact User foregoes its next turn to recharge.
flash-cannon Has a 10% chance to lower the target’s Special Defense by one stage.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
round Has double power if it’s used more than once per turn.
clear-smog Removes all of the target’s stat modifiers.
scald Has a 30% chance to burn the target.
confide Lowers the target’s Special Attack by one stage.
laser-focus Guarantees a critical hit with the user’s next move.
liquidation Has a 20% chance to lower the target’s Defense by one stage.
scale-shot Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
flip-turn Inflicts regular damage with no additional effect.
tera-blast
snowscape
chilling-water

Estadísticas Base

hp 55
attack 65
defense 95
special attack 95
special defense 45
speed 85