sandshrew #27 sandshrew

Datos del Pokémon

ground
Altura: 0.6 m
Peso: 12 kg

Habilidades

  • sand-veil

    Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

  • sand-rush

    Doubles Speed during a sandstorm. Protects against sandstorm damage.

Movimientos Descripción
scratch Inflicts regular damage with no additional effect.
swords-dance Raises the user’s Attack by two stages.
cut Inflicts regular damage with no additional effect.
sand-attack Lowers the target’s accuracy by one stage.
headbutt Has a 30% chance to make the target flinch.
body-slam Has a 30% chance to paralyze the target.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
poison-sting Has a 30% chance to poison the target.
submission User receives 1/4 the damage it inflicts in recoil.
low-kick Inflicts more damage to heavier targets, with a maximum of 120 power.
counter Inflicts twice the damage the user received from the last physical hit it took.
seismic-toss Inflicts damage equal to the user’s level.
strength Inflicts regular damage with no additional effect.
earthquake Inflicts regular damage and can hit Dig users.
fissure Causes a one-hit KO.
dig User digs underground, dodging all attacks, and hits next turn.
toxic Badly poisons the target, inflicting more damage every turn.
agility Raises the user’s Speed by two stages.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
defense-curl Raises user’s Defense by one stage.
bide User waits for two turns, then hits back for twice the damage it took.
swift Never misses.
skull-bash Raises the user’s Defense by one stage. User charges for one turn before attacking.
amnesia Raises the user’s Special Defense by two stages.
leech-life Drains half the damage inflicted to heal the user.
fury-swipes Hits 2-5 times in one turn.
rest User sleeps for two turns, completely healing itself.
rock-slide Has a 30% chance to make the target flinch.
super-fang Inflicts damage equal to half the target’s HP.
slash Has an increased chance for a critical hit.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
thief Takes the target’s item.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
protect Prevents any moves from hitting the user this turn.
mud-slap Has a 100% chance to lower the target’s accuracy by one stage.
spikes Scatters Spikes, hurting opposing Pokémon that switch in.
detect Prevents any moves from hitting the user this turn.
sandstorm Changes the weather to a sandstorm for five turns.
endure Prevents the user’s HP from lowering below 1 this turn.
rollout Power doubles every turn this move is used in succession after the first, resetting after five turns.
false-swipe Cannot lower the target’s HP below 1.
swagger Raises the target’s Attack by two stages and confuses the target.
fury-cutter Power doubles every turn this move is used in succession after the first, maxing out after five turns.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
safeguard Protects the user’s field from major status ailments and confusion for five turns.
magnitude Power varies randomly from 10 to 150.
dynamic-punch Has a 100% chance to confuse the target.
rapid-spin Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
iron-tail Has a 30% chance to lower the target’s Defense by one stage.
metal-claw Has a 10% chance to raise the user’s Attack by one stage.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
sunny-day Changes the weather to sunny for five turns.
rock-smash Has a 50% chance to lower the target’s Defense by one stage.
facade Power doubles if user is burned, paralyzed, or poisoned.
focus-punch If the user takes damage before attacking, the attack is canceled.
brick-break Destroys Reflect and Light Screen.
knock-off Target drops its held item.
endeavor Lowers the target’s HP to equal the user’s.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
crush-claw Has a 50% chance to lower the target’s Defense by one stage.
rock-tomb Has a 100% chance to lower the target’s Speed by one stage.
sand-tomb Prevents the target from fleeing and inflicts damage for 2-5 turns.
aerial-ace Never misses.
mud-shot Has a 100% chance to lower the target’s Speed by one stage.
covet Takes the target’s item.
gyro-ball Power raises when the user has lower Speed, up to a maximum of 150.
natural-gift Power and type depend on the held berry.
fling Throws held item at the target; power depends on the item.
poison-jab Has a 30% chance to poison the target.
night-slash Has an increased chance for a critical hit.
x-scissor Inflicts regular damage with no additional effect.
earth-power Has a 10% chance to lower the target’s Special Defense by one stage.
shadow-claw Has an increased chance for a critical hit.
rock-climb Has a 20% chance to confuse the target.
stone-edge Has an increased chance for a critical hit.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
stealth-rock Causes damage when opposing Pokémon switch in.
hone-claws Raises the user’s Attack and accuracy by one stage.
smack-down Removes any immunity to Ground damage.
round Has double power if it’s used more than once per turn.
chip-away Ignores the target’s stat modifiers.
bulldoze Has a 100% chance to lower the target’s Speed by one stage.
work-up Raises the user’s Attack and Special Attack by one stage each.
rototiller Raises the Attack and Special Attack of all grass Pokémon in battle.
confide Lowers the target’s Special Attack by one stage.
high-horsepower Inflicts regular damage with no additional effect.
throat-chop Prevents the target from using sound-based moves for two turns.
stomping-tantrum Has double power if the user’s last move failed.
steel-roller Inflicts regular damage with no additional effect.
scorching-sands Has a 30% chance to burn the target.
tera-blast

Estadísticas Base

hp 50
attack 75
defense 85
special attack 20
special defense 30
speed 40