Datos del Pokémon
fire
Altura: 1.7 m
Peso: 95 kg
Habilidades
- run-away
Ensures success fleeing from wild battles.
- flash-fire
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
- flame-body
Has a 30% chance of burning attacking Pokémon on contact.
| Movimientos | Descripción |
|---|---|
| pay-day | Scatters money on the ground worth five times the user’s level. |
| swords-dance | Raises the user’s Attack by two stages. |
| stomp | Has a 30% chance to make the target flinch. |
| double-kick | Hits twice in one turn. |
| headbutt | Has a 30% chance to make the target flinch. |
| fury-attack | Hits 2-5 times in one turn. |
| horn-drill | Causes a one-hit KO. |
| tackle | Inflicts regular damage with no additional effect. |
| body-slam | Has a 30% chance to paralyze the target. |
| take-down | User receives 1/4 the damage it inflicts in recoil. |
| double-edge | User receives 1/3 the damage inflicted in recoil. |
| tail-whip | Lowers the target’s Defense by one stage. |
| growl | Lowers the target’s Attack by one stage. |
| ember | Has a 10% chance to burn the target. |
| flamethrower | Has a 10% chance to burn the target. |
| hyper-beam | User foregoes its next turn to recharge. |
| low-kick | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| strength | Inflicts regular damage with no additional effect. |
| solar-beam | Requires a turn to charge before attacking. |
| fire-spin | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| toxic | Badly poisons the target, inflicting more damage every turn. |
| hypnosis | Puts the target to sleep. |
| agility | Raises the user’s Speed by two stages. |
| quick-attack | Inflicts regular damage with no additional effect. |
| rage | If the user is hit after using this move, its Attack rises by one stage. |
| mimic | Copies the target’s last used move. |
| double-team | Raises the user’s evasion by one stage. |
| reflect | Reduces damage from physical attacks by half. |
| bide | User waits for two turns, then hits back for twice the damage it took. |
| fire-blast | Has a 10% chance to burn the target. |
| swift | Never misses. |
| skull-bash | Raises the user’s Defense by one stage. User charges for one turn before attacking. |
| rest | User sleeps for two turns, completely healing itself. |
| substitute | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| flame-wheel | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
| snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| curse | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| protect | Prevents any moves from hitting the user this turn. |
| endure | Prevents the user’s HP from lowering below 1 this turn. |
| charm | Lowers the target’s Attack by two stages. |
| swagger | Raises the target’s Attack by two stages and confuses the target. |
| attract | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| sleep-talk | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| return | Power increases with happiness, up to a maximum of 102. |
| frustration | Power increases as happiness decreases, up to a maximum of 102. |
| megahorn | Inflicts regular damage with no additional effect. |
| baton-pass | Allows the trainer to switch out the user and pass effects along to its replacement. |
| iron-tail | Has a 30% chance to lower the target’s Defense by one stage. |
| hidden-power | Power and type depend upon user’s IVs. Power can range from 30 to 70. |
| sunny-day | Changes the weather to sunny for five turns. |
| heat-wave | Has a 10% chance to burn the target. |
| will-o-wisp | Burns the target. |
| facade | Power doubles if user is burned, paralyzed, or poisoned. |
| secret-power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| overheat | Lowers the user’s Special Attack by two stages after inflicting damage. |
| bounce | User bounces high into the air, dodging all attacks, and hits next turn. |
| natural-gift | Power and type depend on the held berry. |
| flare-blitz | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
| poison-jab | Has a 30% chance to poison the target. |
| giga-impact | User foregoes its next turn to recharge. |
| captivate | Lowers the target’s Special Attack by two stages if it’s the opposite gender. |
| double-hit | Hits twice in one turn. |
| flame-charge | Inflicts regular damage. Raises the user’s Speed by one stage. |
| round | Has double power if it’s used more than once per turn. |
| echoed-voice | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| ally-switch | User switches places with the friendly Pokémon opposite it. |
| incinerate | Destroys the target’s held berry. |
| inferno | Has a 100% chance to burn the target. |
| wild-charge | User receives 1/4 the damage it inflicts in recoil. |
| drill-run | Has an increased chance for a critical hit. |
| play-rough | Has a 10% chance to lower the target’s Attack by one stage. |
| confide | Lowers the target’s Special Attack by one stage. |
| mystical-fire | Has a 100% chance to lower the target’s Special Attack by one stage. |
| high-horsepower | Inflicts regular damage with no additional effect. |
| solar-blade | Requires a turn to charge before attacking. |
| throat-chop | Prevents the target from using sound-based moves for two turns. |
| smart-strike | Never misses. |
| scorching-sands | Has a 30% chance to burn the target. |
Estadísticas Base
hp 65
attack 100
defense 70
special attack 80
special defense 80
speed 105