Datos del Pokémon
normal
Altura: 0.8 m
Peso: 36.5 kg
Habilidades
- trace
Copies an opponent's ability upon entering battle.
- download
Raises the attack stat corresponding to the opponents' weaker defense one stage upon entering battle.
- analytic
Strengthens moves to 1.3× their power when moving last.
| Movimientos | Descripción |
|---|---|
| headbutt | Has a 30% chance to make the target flinch. |
| tackle | Inflicts regular damage with no additional effect. |
| take-down | User receives 1/4 the damage it inflicts in recoil. |
| double-edge | User receives 1/3 the damage inflicted in recoil. |
| ice-beam | Has a 10% chance to freeze the target. |
| blizzard | Has a 10% chance to freeze the target. |
| psybeam | Has a 10% chance to confuse the target. |
| hyper-beam | User foregoes its next turn to recharge. |
| solar-beam | Requires a turn to charge before attacking. |
| thunder-shock | Has a 10% chance to paralyze the target. |
| thunderbolt | Has a 10% chance to paralyze the target. |
| thunder-wave | Paralyzes the target. |
| thunder | Has a 30% chance to paralyze the target. |
| toxic | Badly poisons the target, inflicting more damage every turn. |
| psychic | Has a 10% chance to lower the target’s Special Defense by one stage. |
| agility | Raises the user’s Speed by two stages. |
| rage | If the user is hit after using this move, its Attack rises by one stage. |
| teleport | Immediately ends wild battles. No effect otherwise. |
| mimic | Copies the target’s last used move. |
| double-team | Raises the user’s evasion by one stage. |
| recover | Heals the user by half its max HP. |
| barrier | Raises the user’s Defense by two stages. |
| reflect | Reduces damage from physical attacks by half. |
| bide | User waits for two turns, then hits back for twice the damage it took. |
| swift | Never misses. |
| skull-bash | Raises the user’s Defense by one stage. User charges for one turn before attacking. |
| dream-eater | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
| flash | Lowers the target’s accuracy by one stage. |
| psywave | Inflicts damage between 50% and 150% of the user’s level. |
| rest | User sleeps for two turns, completely healing itself. |
| sharpen | Raises the user’s Attack by one stage. |
| conversion | User’s type changes to the type of one of its moves at random. |
| tri-attack | Has a 20% chance to burn, freeze, or paralyze the target. |
| substitute | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| thief | Takes the target’s item. |
| nightmare | Target loses 1/4 its max HP every turn as long as it’s asleep. |
| snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| curse | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| conversion-2 | Changes the user’s type to a random type either resistant or immune to the last move used against it. |
| protect | Prevents any moves from hitting the user this turn. |
| zap-cannon | Has a 100% chance to paralyze the target. |
| icy-wind | Has a 100% chance to lower the target’s Speed by one stage. |
| lock-on | Ensures that the user’s next move will hit the target. |
| endure | Prevents the user’s HP from lowering below 1 this turn. |
| swagger | Raises the target’s Attack by two stages and confuses the target. |
| spark | Has a 30% chance to paralyze the target. |
| sleep-talk | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| return | Power increases with happiness, up to a maximum of 102. |
| frustration | Power increases as happiness decreases, up to a maximum of 102. |
| pain-split | Sets the user’s and targets’s HP to the average of their current HP. |
| iron-tail | Has a 30% chance to lower the target’s Defense by one stage. |
| hidden-power | Power and type depend upon user’s IVs. Power can range from 30 to 70. |
| rain-dance | Changes the weather to rain for five turns. |
| sunny-day | Changes the weather to sunny for five turns. |
| psych-up | Discards the user’s stat changes and copies the target’s. |
| shadow-ball | Has a 20% chance to lower the target’s Special Defense by one stage. |
| facade | Power doubles if user is burned, paralyzed, or poisoned. |
| charge | Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. |
| trick | User and target swap items. |
| magic-coat | Reflects back the first effect move used on the user this turn. |
| recycle | User recovers the item it last used up. |
| secret-power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| signal-beam | Has a 10% chance to confuse the target. |
| aerial-ace | Never misses. |
| shock-wave | Never misses. |
| gravity | Disables moves and immunities that involve flying or levitating for five turns. |
| natural-gift | Power and type depend on the held berry. |
| power-swap | User swaps Attack and Special Attack changes with the target. |
| guard-swap | User swaps Defense and Special Defense changes with the target. |
| last-resort | Can only be used after all of the user’s other moves have been used. |
| magnet-rise | User is immune to Ground moves and effects for five turns. |
| giga-impact | User foregoes its next turn to recharge. |
| zen-headbutt | Has a 20% chance to make the target flinch. |
| trick-room | For five turns, slower Pokémon will act before faster Pokémon. |
| discharge | Has a 30% chance to paralyze the target. |
| charge-beam | Has a 70% chance to raise the user’s Special Attack by one stage. |
| wonder-room | All Pokémon’s Defense and Special Defense are swapped for 5 turns. |
| psyshock | Inflicts damage based on the target’s Defense, not Special Defense. |
| telekinesis | Moves have 100% accuracy against the target for three turns. |
| foul-play | Calculates damage with the target’s attacking stat. |
| round | Has double power if it’s used more than once per turn. |
| ally-switch | User switches places with the friendly Pokémon opposite it. |
| electroweb | Lowers the target’s Speed by one stage. |
| confide | Lowers the target’s Special Attack by one stage. |
| eerie-impulse | Lowers the target’s Special Attack by two stages. |
| speed-swap | Exchanges the user’s Speed with the target’s. |
| tera-blast |
Estadísticas Base
hp 65
attack 60
defense 70
special attack 85
special defense 75
speed 40