ponyta #77 ponyta

Datos del Pokémon

fire
Altura: 1 m
Peso: 30 kg

Habilidades

  • run-away

    Ensures success fleeing from wild battles.

  • flash-fire

    Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

  • flame-body

    Has a 30% chance of burning attacking Pokémon on contact.

Movimientos Descripción
stomp Has a 30% chance to make the target flinch.
double-kick Hits twice in one turn.
headbutt Has a 30% chance to make the target flinch.
horn-drill Causes a one-hit KO.
tackle Inflicts regular damage with no additional effect.
body-slam Has a 30% chance to paralyze the target.
take-down User receives 1/4 the damage it inflicts in recoil.
thrash Hits every turn for 2-3 turns, then confuses the user.
double-edge User receives 1/3 the damage inflicted in recoil.
tail-whip Lowers the target’s Defense by one stage.
growl Lowers the target’s Attack by one stage.
ember Has a 10% chance to burn the target.
flamethrower Has a 10% chance to burn the target.
low-kick Inflicts more damage to heavier targets, with a maximum of 120 power.
strength Inflicts regular damage with no additional effect.
solar-beam Requires a turn to charge before attacking.
fire-spin Prevents the target from fleeing and inflicts damage for 2-5 turns.
toxic Badly poisons the target, inflicting more damage every turn.
hypnosis Puts the target to sleep.
agility Raises the user’s Speed by two stages.
quick-attack Inflicts regular damage with no additional effect.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
reflect Reduces damage from physical attacks by half.
bide User waits for two turns, then hits back for twice the damage it took.
fire-blast Has a 10% chance to burn the target.
swift Never misses.
skull-bash Raises the user’s Defense by one stage. User charges for one turn before attacking.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
flame-wheel Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
protect Prevents any moves from hitting the user this turn.
endure Prevents the user’s HP from lowering below 1 this turn.
charm Lowers the target’s Attack by two stages.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
iron-tail Has a 30% chance to lower the target’s Defense by one stage.
morning-sun Heals the user by half its max HP. Affected by weather.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
sunny-day Changes the weather to sunny for five turns.
heat-wave Has a 10% chance to burn the target.
will-o-wisp Burns the target.
facade Power doubles if user is burned, paralyzed, or poisoned.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
overheat Lowers the user’s Special Attack by two stages after inflicting damage.
bounce User bounces high into the air, dodging all attacks, and hits next turn.
natural-gift Power and type depend on the held berry.
flare-blitz User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
double-hit Hits twice in one turn.
flame-charge Inflicts regular damage. Raises the user’s Speed by one stage.
round Has double power if it’s used more than once per turn.
echoed-voice Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
ally-switch User switches places with the friendly Pokémon opposite it.
incinerate Destroys the target’s held berry.
inferno Has a 100% chance to burn the target.
wild-charge User receives 1/4 the damage it inflicts in recoil.
play-rough Has a 10% chance to lower the target’s Attack by one stage.
confide Lowers the target’s Special Attack by one stage.
mystical-fire Has a 100% chance to lower the target’s Special Attack by one stage.
high-horsepower Inflicts regular damage with no additional effect.
solar-blade Requires a turn to charge before attacking.

Estadísticas Base

hp 50
attack 85
defense 55
special attack 65
special defense 65
speed 90