omanyte #138 omanyte

Datos del Pokémon

rock water
Altura: 0.4 m
Peso: 7.5 kg

Habilidades

  • swift-swim

    Doubles Speed during rain.

  • shell-armor

    Protects against critical hits.

  • weak-armor

    Raises Speed and lowers Defense by one stage each upon being hit by a physical move.

Movimientos Descripción
bind Prevents the target from fleeing and inflicts damage for 2-5 turns.
slam Inflicts regular damage with no additional effect.
sand-attack Lowers the target’s accuracy by one stage.
headbutt Has a 30% chance to make the target flinch.
horn-attack Inflicts regular damage with no additional effect.
body-slam Has a 30% chance to paralyze the target.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
leer Lowers the target’s Defense by one stage.
bite Has a 30% chance to make the target flinch.
supersonic Confuses the target.
water-gun Inflicts regular damage with no additional effect.
hydro-pump Inflicts regular damage with no additional effect.
surf Inflicts regular damage and can hit Dive users.
ice-beam Has a 10% chance to freeze the target.
blizzard Has a 10% chance to freeze the target.
bubble-beam Has a 10% chance to lower the target’s Speed by one stage.
aurora-beam Has a 10% chance to lower the target’s Attack by one stage.
rock-throw Inflicts regular damage with no additional effect.
toxic Badly poisons the target, inflicting more damage every turn.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
withdraw Raises the user’s Defense by one stage.
haze Resets all Pokémon’s stats, accuracy, and evasion.
reflect Reduces damage from physical attacks by half.
bide User waits for two turns, then hits back for twice the damage it took.
waterfall Has a 20% chance to make the target flinch.
spike-cannon Hits 2-5 times in one turn.
constrict Has a 10% chance to lower the target’s Speed by one stage.
rest User sleeps for two turns, completely healing itself.
rock-slide Has a 30% chance to make the target flinch.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
thief Takes the target’s item.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
protect Prevents any moves from hitting the user this turn.
spikes Scatters Spikes, hurting opposing Pokémon that switch in.
icy-wind Has a 100% chance to lower the target’s Speed by one stage.
sandstorm Changes the weather to a sandstorm for five turns.
endure Prevents the user’s HP from lowering below 1 this turn.
rollout Power doubles every turn this move is used in succession after the first, resetting after five turns.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
rain-dance Changes the weather to rain for five turns.
ancient-power Has a 10% chance to raise all of the user’s stats by one stage.
rock-smash Has a 50% chance to lower the target’s Defense by one stage.
whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
hail Changes the weather to a hailstorm for five turns.
facade Power doubles if user is burned, paralyzed, or poisoned.
knock-off Target drops its held item.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
dive User dives underwater, dodging all attacks, and hits next turn.
rock-tomb Has a 100% chance to lower the target’s Speed by one stage.
tickle Lowers the target’s Attack and Defense by one stage.
muddy-water Has a 30% chance to lower the target’s accuracy by one stage.
iron-defense Raises the user’s Defense by two stages.
mud-shot Has a 100% chance to lower the target’s Speed by one stage.
rock-blast Hits 2-5 times in one turn.
water-pulse Has a 20% chance to confuse the target.
gyro-ball Power raises when the user has lower Speed, up to a maximum of 150.
brine Has double power against Pokémon that have less than half their max HP remaining.
natural-gift Power and type depend on the held berry.
wring-out Power increases against targets with more HP remaining, up to a maximum of 121 power.
toxic-spikes Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
rock-polish Raises the user’s Speed by two stages.
earth-power Has a 10% chance to lower the target’s Special Defense by one stage.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
stealth-rock Causes damage when opposing Pokémon switch in.
smack-down Removes any immunity to Ground damage.
round Has double power if it’s used more than once per turn.
scald Has a 30% chance to burn the target.
shell-smash Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
reflect-type User becomes the target’s type.
confide Lowers the target’s Special Attack by one stage.
meteor-beam Inflicts regular damage with no additional effect.

Estadísticas Base

hp 35
attack 40
defense 100
special attack 90
special defense 55
speed 35