nidorina #30 nidorina

Datos del Pokémon

poison
Altura: 0.8 m
Peso: 20 kg

Habilidades

  • poison-point

    Has a 30% chance of poisoning attacking Pokémon on contact.

  • rivalry

    Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

  • hustle

    Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Movimientos Descripción
scratch Inflicts regular damage with no additional effect.
cut Inflicts regular damage with no additional effect.
double-kick Hits twice in one turn.
headbutt Has a 30% chance to make the target flinch.
horn-drill Causes a one-hit KO.
tackle Inflicts regular damage with no additional effect.
body-slam Has a 30% chance to paralyze the target.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
tail-whip Lowers the target’s Defense by one stage.
poison-sting Has a 30% chance to poison the target.
bite Has a 30% chance to make the target flinch.
growl Lowers the target’s Attack by one stage.
water-gun Inflicts regular damage with no additional effect.
ice-beam Has a 10% chance to freeze the target.
blizzard Has a 10% chance to freeze the target.
bubble-beam Has a 10% chance to lower the target’s Speed by one stage.
counter Inflicts twice the damage the user received from the last physical hit it took.
strength Inflicts regular damage with no additional effect.
thunderbolt Has a 10% chance to paralyze the target.
thunder Has a 30% chance to paralyze the target.
dig User digs underground, dodging all attacks, and hits next turn.
toxic Badly poisons the target, inflicting more damage every turn.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
defense-curl Raises user’s Defense by one stage.
reflect Reduces damage from physical attacks by half.
focus-energy Increases the user’s chance to score a critical hit.
bide User waits for two turns, then hits back for twice the damage it took.
skull-bash Raises the user’s Defense by one stage. User charges for one turn before attacking.
fury-swipes Hits 2-5 times in one turn.
rest User sleeps for two turns, completely healing itself.
super-fang Inflicts damage equal to half the target’s HP.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
thief Takes the target’s item.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
protect Prevents any moves from hitting the user this turn.
sludge-bomb Has a 30% chance to poison the target.
mud-slap Has a 100% chance to lower the target’s accuracy by one stage.
detect Prevents any moves from hitting the user this turn.
endure Prevents the user’s HP from lowering below 1 this turn.
charm Lowers the target’s Attack by two stages.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
iron-tail Has a 30% chance to lower the target’s Defense by one stage.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
rain-dance Changes the weather to rain for five turns.
sunny-day Changes the weather to sunny for five turns.
crunch Has a 20% chance to lower the target’s Defense by one stage.
rock-smash Has a 50% chance to lower the target’s Defense by one stage.
beat-up Hits once for every conscious Pokémon the trainer has.
flatter Raises the target’s Special Attack by one stage and confuses the target.
facade Power doubles if user is burned, paralyzed, or poisoned.
helping-hand Ally’s next move inflicts half more damage.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
poison-fang Has a 50% chance to badly poison the target.
aerial-ace Never misses.
shock-wave Never misses.
water-pulse Has a 20% chance to confuse the target.
natural-gift Power and type depend on the held berry.
toxic-spikes Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
poison-jab Has a 30% chance to poison the target.
earth-power Has a 10% chance to lower the target’s Special Defense by one stage.
shadow-claw Has an increased chance for a critical hit.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
hone-claws Raises the user’s Attack and accuracy by one stage.
venoshock Inflicts double damage if the target is Poisoned.
round Has double power if it’s used more than once per turn.
echoed-voice Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
confide Lowers the target’s Special Attack by one stage.
venom-drench Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
stomping-tantrum Has double power if the user’s last move failed.

Estadísticas Base

hp 70
attack 62
defense 67
special attack 55
special defense 55
speed 56