Datos del Pokémon
water
Altura: 0.4 m
Peso: 6.5 kg
Habilidades
- hyper-cutter
Prevents Attack from being lowered by other Pokémon.
- shell-armor
Protects against critical hits.
- sheer-force
Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
| Movimientos | Descripción |
|---|---|
| vice-grip | Inflicts regular damage with no additional effect. |
| guillotine | Causes a one-hit KO. |
| swords-dance | Raises the user’s Attack by two stages. |
| cut | Inflicts regular damage with no additional effect. |
| slam | Inflicts regular damage with no additional effect. |
| stomp | Has a 30% chance to make the target flinch. |
| headbutt | Has a 30% chance to make the target flinch. |
| body-slam | Has a 30% chance to paralyze the target. |
| take-down | User receives 1/4 the damage it inflicts in recoil. |
| double-edge | User receives 1/3 the damage inflicted in recoil. |
| leer | Lowers the target’s Defense by one stage. |
| water-gun | Inflicts regular damage with no additional effect. |
| surf | Inflicts regular damage and can hit Dive users. |
| ice-beam | Has a 10% chance to freeze the target. |
| blizzard | Has a 10% chance to freeze the target. |
| bubble-beam | Has a 10% chance to lower the target’s Speed by one stage. |
| strength | Inflicts regular damage with no additional effect. |
| dig | User digs underground, dodging all attacks, and hits next turn. |
| toxic | Badly poisons the target, inflicting more damage every turn. |
| agility | Raises the user’s Speed by two stages. |
| rage | If the user is hit after using this move, its Attack rises by one stage. |
| mimic | Copies the target’s last used move. |
| double-team | Raises the user’s evasion by one stage. |
| harden | Raises the user’s Defense by one stage. |
| haze | Resets all Pokémon’s stats, accuracy, and evasion. |
| bide | User waits for two turns, then hits back for twice the damage it took. |
| amnesia | Raises the user’s Special Defense by two stages. |
| bubble | Has a 10% chance to lower the target’s Speed by one stage. |
| crabhammer | Has an increased chance for a critical hit. |
| rest | User sleeps for two turns, completely healing itself. |
| rock-slide | Has a 30% chance to make the target flinch. |
| slash | Has an increased chance for a critical hit. |
| substitute | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| thief | Takes the target’s item. |
| snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| curse | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| flail | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| protect | Prevents any moves from hitting the user this turn. |
| mud-slap | Has a 100% chance to lower the target’s accuracy by one stage. |
| icy-wind | Has a 100% chance to lower the target’s Speed by one stage. |
| endure | Prevents the user’s HP from lowering below 1 this turn. |
| false-swipe | Cannot lower the target’s HP below 1. |
| swagger | Raises the target’s Attack by two stages and confuses the target. |
| fury-cutter | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
| attract | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| sleep-talk | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| return | Power increases with happiness, up to a maximum of 102. |
| frustration | Power increases as happiness decreases, up to a maximum of 102. |
| metal-claw | Has a 10% chance to raise the user’s Attack by one stage. |
| hidden-power | Power and type depend upon user’s IVs. Power can range from 30 to 70. |
| rain-dance | Changes the weather to rain for five turns. |
| ancient-power | Has a 10% chance to raise all of the user’s stats by one stage. |
| rock-smash | Has a 50% chance to lower the target’s Defense by one stage. |
| whirlpool | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
| hail | Changes the weather to a hailstorm for five turns. |
| facade | Power doubles if user is burned, paralyzed, or poisoned. |
| superpower | Lowers the user’s Attack and Defense by one stage after inflicting damage. |
| brick-break | Destroys Reflect and Light Screen. |
| knock-off | Target drops its held item. |
| secret-power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| dive | User dives underwater, dodging all attacks, and hits next turn. |
| mud-sport | Halves all Electric-type damage. |
| rock-tomb | Has a 100% chance to lower the target’s Speed by one stage. |
| tickle | Lowers the target’s Attack and Defense by one stage. |
| iron-defense | Raises the user’s Defense by two stages. |
| mud-shot | Has a 100% chance to lower the target’s Speed by one stage. |
| water-pulse | Has a 20% chance to confuse the target. |
| hammer-arm | Lowers user’s Speed by one stage. |
| brine | Has double power against Pokémon that have less than half their max HP remaining. |
| natural-gift | Power and type depend on the held berry. |
| fling | Throws held item at the target; power depends on the item. |
| night-slash | Has an increased chance for a critical hit. |
| x-scissor | Inflicts regular damage with no additional effect. |
| captivate | Lowers the target’s Special Attack by two stages if it’s the opposite gender. |
| hone-claws | Raises the user’s Attack and accuracy by one stage. |
| round | Has double power if it’s used more than once per turn. |
| chip-away | Ignores the target’s stat modifiers. |
| ally-switch | User switches places with the friendly Pokémon opposite it. |
| scald | Has a 30% chance to burn the target. |
| razor-shell | Has a 50% chance to lower the target’s Defense by one stage. |
| confide | Lowers the target’s Special Attack by one stage. |
| liquidation | Has a 20% chance to lower the target’s Defense by one stage. |
Estadísticas Base
hp 30
attack 105
defense 90
special attack 25
special defense 25
speed 50