koffing #109 koffing

Datos del Pokémon

poison
Altura: 0.6 m
Peso: 1 kg

Habilidades

  • levitate

    Evades ground moves.

  • neutralizing-gas

    Neutralizes abilities of all Pokémon in battle.

  • stench

    Has a 10% chance of making target Pokémon flinch with each hit.

Movimientos Descripción
headbutt Has a 30% chance to make the target flinch.
tackle Inflicts regular damage with no additional effect.
body-slam Has a 30% chance to paralyze the target.
take-down User receives 1/4 the damage it inflicts in recoil.
flamethrower Has a 10% chance to burn the target.
psybeam Has a 10% chance to confuse the target.
thunderbolt Has a 10% chance to paralyze the target.
thunder Has a 30% chance to paralyze the target.
toxic Badly poisons the target, inflicting more damage every turn.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
screech Lowers the target’s Defense by two stages.
double-team Raises the user’s evasion by one stage.
smokescreen Lowers the target’s accuracy by one stage.
haze Resets all Pokémon’s stats, accuracy, and evasion.
bide User waits for two turns, then hits back for twice the damage it took.
self-destruct User faints.
smog Has a 40% chance to poison the target.
sludge Has a 30% chance to poison the target.
fire-blast Has a 10% chance to burn the target.
poison-gas Poisons the target.
flash Lowers the target’s accuracy by one stage.
psywave Inflicts damage between 50% and 150% of the user’s level.
explosion User faints.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
thief Takes the target’s item.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
spite Lowers the PP of the target’s last used move by 4.
protect Prevents any moves from hitting the user this turn.
scary-face Lowers the target’s Speed by two stages.
sludge-bomb Has a 30% chance to poison the target.
zap-cannon Has a 100% chance to paralyze the target.
destiny-bond If the user faints this turn, the target automatically will, too.
endure Prevents the user’s HP from lowering below 1 this turn.
rollout Power doubles every turn this move is used in succession after the first, resetting after five turns.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
pain-split Sets the user’s and targets’s HP to the average of their current HP.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
rain-dance Changes the weather to rain for five turns.
sunny-day Changes the weather to sunny for five turns.
shadow-ball Has a 20% chance to lower the target’s Special Defense by one stage.
uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
stockpile Stores energy up to three times for use with Spit Up and Swallow.
spit-up Power is 100 times the amount of energy Stockpiled.
swallow Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
torment Prevents the target from using the same move twice in a row.
will-o-wisp Burns the target.
memento Lowers the target’s Attack and Special Attack by two stages. User faints.
facade Power doubles if user is burned, paralyzed, or poisoned.
taunt For the next few turns, the target can only use damaging moves.
grudge If the user faints this turn, the PP of the move that fainted it drops to 0.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
shock-wave Never misses.
gyro-ball Power raises when the user has lower Speed, up to a maximum of 150.
natural-gift Power and type depend on the held berry.
payback Power is doubled if the target has already moved this turn.
assurance Power is doubled if the target has already received damage this turn.
toxic-spikes Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
dark-pulse Has a 20% chance to make the target flinch.
gunk-shot Has a 30% chance to poison the target.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
venoshock Inflicts double damage if the target is Poisoned.
sludge-wave Has a 10% chance to poison the target.
acid-spray Lowers the target’s Special Defense by two stages.
round Has double power if it’s used more than once per turn.
clear-smog Removes all of the target’s stat modifiers.
incinerate Destroys the target’s held berry.
belch Can only be used after the user has eaten a berry.
confide Lowers the target’s Special Attack by one stage.
venom-drench Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
infestation Prevents the target from fleeing and inflicts damage for 2-5 turns.
corrosive-gas Inflicts regular damage with no additional effect.
tera-blast

Estadísticas Base

hp 40
attack 65
defense 95
special attack 60
special defense 45
speed 35