gastly #92 gastly

Datos del Pokémon

ghost poison
Altura: 1.3 m
Peso: 0.1 kg

Habilidades

  • levitate

    Evades ground moves.

Movimientos Descripción
fire-punch Has a 10% chance to burn the target.
ice-punch Has a 10% chance to freeze the target.
thunder-punch Has a 10% chance to paralyze the target.
headbutt Has a 30% chance to make the target flinch.
disable Disables the target’s last used move for 1-8 turns.
mega-drain Drains half the damage inflicted to heal the user.
thunderbolt Has a 10% chance to paralyze the target.
thunder Has a 30% chance to paralyze the target.
toxic Badly poisons the target, inflicting more damage every turn.
psychic Has a 10% chance to lower the target’s Special Defense by one stage.
hypnosis Puts the target to sleep.
rage If the user is hit after using this move, its Attack rises by one stage.
night-shade Inflicts damage equal to the user’s level.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
confuse-ray Confuses the target.
haze Resets all Pokémon’s stats, accuracy, and evasion.
bide User waits for two turns, then hits back for twice the damage it took.
self-destruct User faints.
lick Has a 30% chance to paralyze the target.
smog Has a 40% chance to poison the target.
dream-eater Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
poison-gas Poisons the target.
psywave Inflicts damage between 50% and 150% of the user’s level.
explosion User faints.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
thief Takes the target’s item.
nightmare Target loses 1/4 its max HP every turn as long as it’s asleep.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
spite Lowers the PP of the target’s last used move by 4.
protect Prevents any moves from hitting the user this turn.
scary-face Lowers the target’s Speed by two stages.
sludge-bomb Has a 30% chance to poison the target.
zap-cannon Has a 100% chance to paralyze the target.
destiny-bond If the user faints this turn, the target automatically will, too.
perish-song User and target both faint after three turns.
icy-wind Has a 100% chance to lower the target’s Speed by one stage.
giga-drain Drains half the damage inflicted to heal the user.
endure Prevents the user’s HP from lowering below 1 this turn.
swagger Raises the target’s Attack by two stages and confuses the target.
mean-look Prevents the target from leaving battle.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
pain-split Sets the user’s and targets’s HP to the average of their current HP.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
rain-dance Changes the weather to rain for five turns.
sunny-day Changes the weather to sunny for five turns.
psych-up Discards the user’s stat changes and copies the target’s.
shadow-ball Has a 20% chance to lower the target’s Special Defense by one stage.
uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
torment Prevents the target from using the same move twice in a row.
will-o-wisp Burns the target.
facade Power doubles if user is burned, paralyzed, or poisoned.
taunt For the next few turns, the target can only use damaging moves.
trick User and target swap items.
knock-off Target drops its held item.
skill-swap User and target swap abilities.
imprison Prevents the target from using any moves that the user also knows.
grudge If the user faints this turn, the PP of the move that fainted it drops to 0.
snatch Steals the target’s move, if it’s self-targeted.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
astonish Has a 30% chance to make the target flinch.
natural-gift Power and type depend on the held berry.
payback Power is doubled if the target has already moved this turn.
embargo Target cannot use held items.
sucker-punch Only works if the target is about to use a damaging move.
poison-jab Has a 30% chance to poison the target.
dark-pulse Has a 20% chance to make the target flinch.
energy-ball Has a 10% chance to lower the target’s Special Defense by one stage.
nasty-plot Raises the user’s Special Attack by two stages.
trick-room For five turns, slower Pokémon will act before faster Pokémon.
gunk-shot Has a 30% chance to poison the target.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
ominous-wind Has a 10% chance to raise all of the user’s stats by one stage.
wonder-room All Pokémon’s Defense and Special Defense are swapped for 5 turns.
venoshock Inflicts double damage if the target is Poisoned.
telekinesis Moves have 100% accuracy against the target for three turns.
sludge-wave Has a 10% chance to poison the target.
acid-spray Lowers the target’s Special Defense by two stages.
foul-play Calculates damage with the target’s attacking stat.
round Has double power if it’s used more than once per turn.
clear-smog Removes all of the target’s stat modifiers.
ally-switch User switches places with the friendly Pokémon opposite it.
hex Has double power if the target has a major status ailment.
reflect-type User becomes the target’s type.
confide Lowers the target’s Special Attack by one stage.
dazzling-gleam Inflicts regular damage with no additional effect.
infestation Prevents the target from fleeing and inflicts damage for 2-5 turns.
skitter-smack Inflicts regular damage with no additional effect.
poltergeist Inflicts regular damage with no additional effect.
corrosive-gas Inflicts regular damage with no additional effect.
tera-blast

Estadísticas Base

hp 30
attack 35
defense 30
special attack 100
special defense 35
speed 80