Datos del Pokémon
poison
Altura: 2 m
Peso: 6.9 kg
Habilidades
- intimidate
Lowers opponents' Attack one stage upon entering battle.
- shed-skin
Has a 33% chance of curing any major status ailment after each turn.
- unnerve
Prevents opposing Pokémon from eating held Berries.
| Movimientos | Descripción |
|---|---|
| bind | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| slam | Inflicts regular damage with no additional effect. |
| headbutt | Has a 30% chance to make the target flinch. |
| body-slam | Has a 30% chance to paralyze the target. |
| wrap | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| take-down | User receives 1/4 the damage it inflicts in recoil. |
| double-edge | User receives 1/3 the damage inflicted in recoil. |
| poison-sting | Has a 30% chance to poison the target. |
| leer | Lowers the target’s Defense by one stage. |
| bite | Has a 30% chance to make the target flinch. |
| disable | Disables the target’s last used move for 1-8 turns. |
| acid | Has a 10% chance to lower the target’s Special Defense by one stage. |
| strength | Inflicts regular damage with no additional effect. |
| mega-drain | Drains half the damage inflicted to heal the user. |
| earthquake | Inflicts regular damage and can hit Dig users. |
| fissure | Causes a one-hit KO. |
| dig | User digs underground, dodging all attacks, and hits next turn. |
| toxic | Badly poisons the target, inflicting more damage every turn. |
| rage | If the user is hit after using this move, its Attack rises by one stage. |
| mimic | Copies the target’s last used move. |
| screech | Lowers the target’s Defense by two stages. |
| double-team | Raises the user’s evasion by one stage. |
| haze | Resets all Pokémon’s stats, accuracy, and evasion. |
| bide | User waits for two turns, then hits back for twice the damage it took. |
| skull-bash | Raises the user’s Defense by one stage. User charges for one turn before attacking. |
| glare | Paralyzes the target. |
| leech-life | Drains half the damage inflicted to heal the user. |
| rest | User sleeps for two turns, completely healing itself. |
| rock-slide | Has a 30% chance to make the target flinch. |
| substitute | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| thief | Takes the target’s item. |
| snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| curse | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| spite | Lowers the PP of the target’s last used move by 4. |
| protect | Prevents any moves from hitting the user this turn. |
| scary-face | Lowers the target’s Speed by two stages. |
| sludge-bomb | Has a 30% chance to poison the target. |
| mud-slap | Has a 100% chance to lower the target’s accuracy by one stage. |
| giga-drain | Drains half the damage inflicted to heal the user. |
| endure | Prevents the user’s HP from lowering below 1 this turn. |
| swagger | Raises the target’s Attack by two stages and confuses the target. |
| attract | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| sleep-talk | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| return | Power increases with happiness, up to a maximum of 102. |
| frustration | Power increases as happiness decreases, up to a maximum of 102. |
| pursuit | Has double power against, and can hit, Pokémon attempting to switch out. |
| iron-tail | Has a 30% chance to lower the target’s Defense by one stage. |
| hidden-power | Power and type depend upon user’s IVs. Power can range from 30 to 70. |
| rain-dance | Changes the weather to rain for five turns. |
| sunny-day | Changes the weather to sunny for five turns. |
| crunch | Has a 20% chance to lower the target’s Defense by one stage. |
| beat-up | Hits once for every conscious Pokémon the trainer has. |
| stockpile | Stores energy up to three times for use with Spit Up and Swallow. |
| spit-up | Power is 100 times the amount of energy Stockpiled. |
| swallow | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
| torment | Prevents the target from using the same move twice in a row. |
| facade | Power doubles if user is burned, paralyzed, or poisoned. |
| knock-off | Target drops its held item. |
| snatch | Steals the target’s move, if it’s self-targeted. |
| secret-power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| poison-fang | Has a 50% chance to badly poison the target. |
| rock-tomb | Has a 100% chance to lower the target’s Speed by one stage. |
| mud-shot | Has a 100% chance to lower the target’s Speed by one stage. |
| poison-tail | Has an increased chance for a critical hit and a 10% chance to poison the target. |
| natural-gift | Power and type depend on the held berry. |
| payback | Power is doubled if the target has already moved this turn. |
| gastro-acid | Nullifies target’s ability until it leaves battle. |
| sucker-punch | Only works if the target is about to use a damaging move. |
| toxic-spikes | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
| poison-jab | Has a 30% chance to poison the target. |
| dark-pulse | Has a 20% chance to make the target flinch. |
| aqua-tail | Inflicts regular damage with no additional effect. |
| seed-bomb | Inflicts regular damage with no additional effect. |
| switcheroo | User and target swap items. |
| fire-fang | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
| mud-bomb | Has a 30% chance to lower the target’s accuracy by one stage. |
| gunk-shot | Has a 30% chance to poison the target. |
| captivate | Lowers the target’s Special Attack by two stages if it’s the opposite gender. |
| venoshock | Inflicts double damage if the target is Poisoned. |
| sludge-wave | Has a 10% chance to poison the target. |
| coil | Raises the user’s Attack, Defense, and accuracy by one stage each. |
| acid-spray | Lowers the target’s Special Defense by two stages. |
| round | Has double power if it’s used more than once per turn. |
| bulldoze | Has a 100% chance to lower the target’s Speed by one stage. |
| snarl | Has a 100% chance to lower the target’s Special Attack by one stage. |
| belch | Can only be used after the user has eaten a berry. |
| confide | Lowers the target’s Special Attack by one stage. |
| infestation | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| brutal-swing | Inflicts regular damage with no additional effect. |
| psychic-fangs | Destroys Reflect and Light Screen. |
| scale-shot | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
| skitter-smack | Inflicts regular damage with no additional effect. |
| lash-out | Inflicts regular damage with no additional effect. |
| tera-blast | |
| trailblaze |
Estadísticas Base
hp 35
attack 60
defense 44
special attack 40
special defense 54
speed 55