dratini #147 dratini

Datos del Pokémon

dragon
Altura: 1.8 m
Peso: 3.3 kg

Habilidades

  • shed-skin

    Has a 33% chance of curing any major status ailment after each turn.

  • marvel-scale

    Increases Defense to 1.5× with a major status ailment.

Movimientos Descripción
bind Prevents the target from fleeing and inflicts damage for 2-5 turns.
slam Inflicts regular damage with no additional effect.
headbutt Has a 30% chance to make the target flinch.
body-slam Has a 30% chance to paralyze the target.
wrap Prevents the target from fleeing and inflicts damage for 2-5 turns.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
leer Lowers the target’s Defense by one stage.
supersonic Confuses the target.
flamethrower Has a 10% chance to burn the target.
mist Protects the user’s stats from being changed by enemy moves.
water-gun Inflicts regular damage with no additional effect.
hydro-pump Inflicts regular damage with no additional effect.
surf Inflicts regular damage and can hit Dive users.
ice-beam Has a 10% chance to freeze the target.
blizzard Has a 10% chance to freeze the target.
bubble-beam Has a 10% chance to lower the target’s Speed by one stage.
hyper-beam User foregoes its next turn to recharge.
dragon-rage Inflicts 40 points of damage.
fire-spin Prevents the target from fleeing and inflicts damage for 2-5 turns.
thunderbolt Has a 10% chance to paralyze the target.
thunder-wave Paralyzes the target.
thunder Has a 30% chance to paralyze the target.
toxic Badly poisons the target, inflicting more damage every turn.
agility Raises the user’s Speed by two stages.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
light-screen Reduces damage from special attacks by 50% for five turns.
haze Resets all Pokémon’s stats, accuracy, and evasion.
reflect Reduces damage from physical attacks by half.
bide User waits for two turns, then hits back for twice the damage it took.
fire-blast Has a 10% chance to burn the target.
waterfall Has a 20% chance to make the target flinch.
swift Never misses.
skull-bash Raises the user’s Defense by one stage. User charges for one turn before attacking.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
protect Prevents any moves from hitting the user this turn.
zap-cannon Has a 100% chance to paralyze the target.
icy-wind Has a 100% chance to lower the target’s Speed by one stage.
detect Prevents any moves from hitting the user this turn.
outrage Hits every turn for 2-3 turns, then confuses the user.
endure Prevents the user’s HP from lowering below 1 this turn.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
safeguard Protects the user’s field from major status ailments and confusion for five turns.
dragon-breath Has a 30% chance to paralyze the target.
iron-tail Has a 30% chance to lower the target’s Defense by one stage.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
twister Has a 20% chance to make the target flinch.
rain-dance Changes the weather to rain for five turns.
sunny-day Changes the weather to sunny for five turns.
extreme-speed Inflicts regular damage with no additional effect.
whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
hail Changes the weather to a hailstorm for five turns.
facade Power doubles if user is burned, paralyzed, or poisoned.
helping-hand Ally’s next move inflicts half more damage.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
dragon-dance Raises the user’s Attack and Speed by one stage.
shock-wave Never misses.
water-pulse Has a 20% chance to confuse the target.
natural-gift Power and type depend on the held berry.
aqua-tail Inflicts regular damage with no additional effect.
dragon-pulse Inflicts regular damage with no additional effect.
dragon-rush Has a 20% chance to make the target flinch.
giga-impact User foregoes its next turn to recharge.
draco-meteor Lowers the user’s Special Attack by two stages after inflicting damage.
iron-head Has a 30% chance to make the target flinch.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
aqua-jet Inflicts regular damage with no additional effect.
round Has double power if it’s used more than once per turn.
incinerate Destroys the target’s held berry.
dragon-tail Ends wild battles. Forces trainers to switch Pokémon.
confide Lowers the target’s Special Attack by one stage.
brutal-swing Inflicts regular damage with no additional effect.
breaking-swipe Lowers the target’s Attack by one stage after inflicting damage.
scale-shot Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
tera-blast
chilling-water
dragon-cheer

Estadísticas Base

hp 41
attack 64
defense 45
special attack 50
special defense 50
speed 50