Datos del Pokémon
normal flying
Altura: 1.8 m
Peso: 85.2 kg
Habilidades
- run-away
Ensures success fleeing from wild battles.
- early-bird
Makes sleep pass twice as quickly.
- tangled-feet
Doubles evasion when confused.
| Movimientos | Descripción |
|---|---|
| swords-dance | Raises the user’s Attack by two stages. |
| wing-attack | Inflicts regular damage with no additional effect. |
| whirlwind | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| fly | User flies high into the air, dodging all attacks, and hits next turn. |
| jump-kick | If the user misses, it takes half the damage it would have inflicted in recoil. |
| headbutt | Has a 30% chance to make the target flinch. |
| fury-attack | Hits 2-5 times in one turn. |
| body-slam | Has a 30% chance to paralyze the target. |
| take-down | User receives 1/4 the damage it inflicts in recoil. |
| thrash | Hits every turn for 2-3 turns, then confuses the user. |
| double-edge | User receives 1/3 the damage inflicted in recoil. |
| leer | Lowers the target’s Defense by one stage. |
| growl | Lowers the target’s Attack by one stage. |
| supersonic | Confuses the target. |
| hyper-beam | User foregoes its next turn to recharge. |
| peck | Inflicts regular damage with no additional effect. |
| drill-peck | Inflicts regular damage with no additional effect. |
| low-kick | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| toxic | Badly poisons the target, inflicting more damage every turn. |
| agility | Raises the user’s Speed by two stages. |
| quick-attack | Inflicts regular damage with no additional effect. |
| rage | If the user is hit after using this move, its Attack rises by one stage. |
| mimic | Copies the target’s last used move. |
| double-team | Raises the user’s evasion by one stage. |
| reflect | Reduces damage from physical attacks by half. |
| bide | User waits for two turns, then hits back for twice the damage it took. |
| mirror-move | Uses the target’s last used move. |
| swift | Never misses. |
| skull-bash | Raises the user’s Defense by one stage. User charges for one turn before attacking. |
| sky-attack | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
| rest | User sleeps for two turns, completely healing itself. |
| tri-attack | Has a 20% chance to burn, freeze, or paralyze the target. |
| substitute | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| thief | Takes the target’s item. |
| snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| curse | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| flail | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| protect | Prevents any moves from hitting the user this turn. |
| scary-face | Lowers the target’s Speed by two stages. |
| mud-slap | Has a 100% chance to lower the target’s accuracy by one stage. |
| endure | Prevents the user’s HP from lowering below 1 this turn. |
| swagger | Raises the target’s Attack by two stages and confuses the target. |
| steel-wing | Has a 10% chance to raise the user’s Defense by one stage. |
| attract | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| sleep-talk | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| return | Power increases with happiness, up to a maximum of 102. |
| frustration | Power increases as happiness decreases, up to a maximum of 102. |
| baton-pass | Allows the trainer to switch out the user and pass effects along to its replacement. |
| pursuit | Has double power against, and can hit, Pokémon attempting to switch out. |
| hidden-power | Power and type depend upon user’s IVs. Power can range from 30 to 70. |
| rain-dance | Changes the weather to rain for five turns. |
| sunny-day | Changes the weather to sunny for five turns. |
| uproar | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
| torment | Prevents the target from using the same move twice in a row. |
| facade | Power doubles if user is burned, paralyzed, or poisoned. |
| taunt | For the next few turns, the target can only use damaging moves. |
| helping-hand | Ally’s next move inflicts half more damage. |
| knock-off | Target drops its held item. |
| endeavor | Lowers the target’s HP to equal the user’s. |
| secret-power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| feather-dance | Lowers the target’s Attack by two stages. |
| air-cutter | Has an increased chance for a critical hit. |
| aerial-ace | Never misses. |
| roost | Heals the user by half its max HP. |
| natural-gift | Power and type depend on the held berry. |
| pluck | If target has a berry, inflicts double damage and uses the berry. |
| tailwind | For three turns, friendly Pokémon have doubled Speed. |
| acupressure | Raises one of a friendly Pokémon’s stats at random by two stages. |
| payback | Power is doubled if the target has already moved this turn. |
| assurance | Power is doubled if the target has already received damage this turn. |
| brave-bird | User receives 1/3 the damage inflicted in recoil. |
| giga-impact | User foregoes its next turn to recharge. |
| captivate | Lowers the target’s Special Attack by two stages if it’s the opposite gender. |
| double-hit | Hits twice in one turn. |
| round | Has double power if it’s used more than once per turn. |
| echoed-voice | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| acrobatics | Has double power if the user has no held item. |
| work-up | Raises the user’s Attack and Special Attack by one stage each. |
| drill-run | Has an increased chance for a critical hit. |
| confide | Lowers the target’s Special Attack by one stage. |
| throat-chop | Prevents the target from using sound-based moves for two turns. |
| lunge | Lowers the target’s Attack by one stage after inflicting damage. |
| stomping-tantrum | Has double power if the user’s last move failed. |
| tera-blast | |
| pounce | |
| trailblaze |
Estadísticas Base
hp 60
attack 110
defense 70
special attack 60
special defense 60
speed 110