butterfree #12 butterfree

Datos del Pokémon

bug flying
Altura: 1.1 m
Peso: 32 kg

Habilidades

  • compound-eyes

    Increases moves' accuracy to 1.3×.

  • tinted-lens

    Doubles damage inflicted with not-very-effective moves.

Movimientos Descripción
razor-wind Requires a turn to charge before attacking.
gust Inflicts regular damage and can hit Pokémon in the air.
whirlwind Immediately ends wild battles. Forces trainers to switch Pokémon.
headbutt Has a 30% chance to make the target flinch.
tackle Inflicts regular damage with no additional effect.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
supersonic Confuses the target.
psybeam Has a 10% chance to confuse the target.
hyper-beam User foregoes its next turn to recharge.
mega-drain Drains half the damage inflicted to heal the user.
solar-beam Requires a turn to charge before attacking.
poison-powder Poisons the target.
stun-spore Paralyzes the target.
sleep-powder Puts the target to sleep.
string-shot Lowers the target’s Speed by two stages.
toxic Badly poisons the target, inflicting more damage every turn.
confusion Has a 10% chance to confuse the target.
psychic Has a 10% chance to lower the target’s Special Defense by one stage.
rage If the user is hit after using this move, its Attack rises by one stage.
teleport Immediately ends wild battles. No effect otherwise.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
harden Raises the user’s Defense by one stage.
reflect Reduces damage from physical attacks by half.
bide User waits for two turns, then hits back for twice the damage it took.
swift Never misses.
dream-eater Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
flash Lowers the target’s accuracy by one stage.
psywave Inflicts damage between 50% and 150% of the user’s level.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
thief Takes the target’s item.
nightmare Target loses 1/4 its max HP every turn as long as it’s asleep.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
protect Prevents any moves from hitting the user this turn.
giga-drain Drains half the damage inflicted to heal the user.
endure Prevents the user’s HP from lowering below 1 this turn.
swagger Raises the target’s Attack by two stages and confuses the target.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
safeguard Protects the user’s field from major status ailments and confusion for five turns.
baton-pass Allows the trainer to switch out the user and pass effects along to its replacement.
sweet-scent Lowers the target’s evasion by one stage.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
twister Has a 20% chance to make the target flinch.
rain-dance Changes the weather to rain for five turns.
sunny-day Changes the weather to sunny for five turns.
psych-up Discards the user’s stat changes and copies the target’s.
shadow-ball Has a 20% chance to lower the target’s Special Defense by one stage.
facade Power doubles if user is burned, paralyzed, or poisoned.
skill-swap User and target swap abilities.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
air-cutter Has an increased chance for a critical hit.
silver-wind Has a 10% chance to raise all of the user’s stats by one stage.
signal-beam Has a 10% chance to confuse the target.
aerial-ace Never misses.
iron-defense Raises the user’s Defense by two stages.
roost Heals the user by half its max HP.
natural-gift Power and type depend on the held berry.
tailwind For three turns, friendly Pokémon have doubled Speed.
u-turn User must switch out after attacking.
air-slash Has a 30% chance to make the target flinch.
bug-buzz Has a 10% chance to lower the target’s Special Defense by one stage.
energy-ball Has a 10% chance to lower the target’s Special Defense by one stage.
giga-impact User foregoes its next turn to recharge.
defog Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
bug-bite If target has a berry, inflicts double damage and uses the berry.
ominous-wind Has a 10% chance to raise all of the user’s stats by one stage.
venoshock Inflicts double damage if the target is Poisoned.
rage-powder Redirects the target’s single-target effects to the user for this turn.
quiver-dance Raises the user’s Special Attack, Special Defense, and Speed by one stage each.
round Has double power if it’s used more than once per turn.
acrobatics Has double power if the user has no held item.
struggle-bug Has a 100% chance to lower the target’s Special Attack by one stage.
electroweb Lowers the target’s Speed by one stage.
hurricane Has a 30% chance to confuse the target.
draining-kiss Drains 75% of the damage inflicted to heal the user.
confide Lowers the target’s Special Attack by one stage.
infestation Prevents the target from fleeing and inflicts damage for 2-5 turns.
pollen-puff Damages opponents, but heals allies for 50% of their max HP.
dual-wingbeat Inflicts regular damage with no additional effect.

Estadísticas Base

hp 60
attack 45
defense 50
special attack 90
special defense 80
speed 70