bulbasaur #1 bulbasaur

Datos del Pokémon

grass poison
Altura: 0.7 m
Peso: 6.9 kg

Habilidades

  • overgrow

    Strengthens grass moves to inflict 1.5× damage at 1/3 max HP or less.

  • chlorophyll

    Doubles Speed during strong sunlight.

Movimientos Descripción
razor-wind Requires a turn to charge before attacking.
swords-dance Raises the user’s Attack by two stages.
cut Inflicts regular damage with no additional effect.
bind Prevents the target from fleeing and inflicts damage for 2-5 turns.
vine-whip Inflicts regular damage with no additional effect.
headbutt Has a 30% chance to make the target flinch.
tackle Inflicts regular damage with no additional effect.
body-slam Has a 30% chance to paralyze the target.
take-down User receives 1/4 the damage it inflicts in recoil.
double-edge User receives 1/3 the damage inflicted in recoil.
growl Lowers the target’s Attack by one stage.
strength Inflicts regular damage with no additional effect.
mega-drain Drains half the damage inflicted to heal the user.
leech-seed Seeds the target, stealing HP from it every turn.
growth Raises the user’s Attack and Special Attack by one stage.
razor-leaf Has an increased chance for a critical hit.
solar-beam Requires a turn to charge before attacking.
poison-powder Poisons the target.
sleep-powder Puts the target to sleep.
petal-dance Hits every turn for 2-3 turns, then confuses the user.
string-shot Lowers the target’s Speed by two stages.
toxic Badly poisons the target, inflicting more damage every turn.
rage If the user is hit after using this move, its Attack rises by one stage.
mimic Copies the target’s last used move.
double-team Raises the user’s evasion by one stage.
defense-curl Raises user’s Defense by one stage.
light-screen Reduces damage from special attacks by 50% for five turns.
reflect Reduces damage from physical attacks by half.
bide User waits for two turns, then hits back for twice the damage it took.
sludge Has a 30% chance to poison the target.
skull-bash Raises the user’s Defense by one stage. User charges for one turn before attacking.
amnesia Raises the user’s Special Defense by two stages.
flash Lowers the target’s accuracy by one stage.
rest User sleeps for two turns, completely healing itself.
substitute Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.
curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
protect Prevents any moves from hitting the user this turn.
sludge-bomb Has a 30% chance to poison the target.
mud-slap Has a 100% chance to lower the target’s accuracy by one stage.
outrage Hits every turn for 2-3 turns, then confuses the user.
giga-drain Drains half the damage inflicted to heal the user.
endure Prevents the user’s HP from lowering below 1 this turn.
charm Lowers the target’s Attack by two stages.
false-swipe Cannot lower the target’s HP below 1.
swagger Raises the target’s Attack by two stages and confuses the target.
fury-cutter Power doubles every turn this move is used in succession after the first, maxing out after five turns.
attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
sleep-talk Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
return Power increases with happiness, up to a maximum of 102.
frustration Power increases as happiness decreases, up to a maximum of 102.
safeguard Protects the user’s field from major status ailments and confusion for five turns.
sweet-scent Lowers the target’s evasion by one stage.
synthesis Heals the user by half its max HP. Affected by weather.
hidden-power Power and type depend upon user’s IVs. Power can range from 30 to 70.
sunny-day Changes the weather to sunny for five turns.
rock-smash Has a 50% chance to lower the target’s Defense by one stage.
facade Power doubles if user is burned, paralyzed, or poisoned.
nature-power Uses a move which depends upon the terrain.
helping-hand Ally’s next move inflicts half more damage.
ingrain Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
knock-off Target drops its held item.
secret-power Has a 30% chance to inflict a status effect which depends upon the terrain.
weather-ball If there be weather, this move has doubled power and the weather’s type.
grass-whistle Puts the target to sleep.
bullet-seed Hits 2-5 times in one turn.
magical-leaf Never misses.
natural-gift Power and type depend on the held berry.
worry-seed Changes the target’s ability to Insomnia.
seed-bomb Inflicts regular damage with no additional effect.
energy-ball Has a 10% chance to lower the target’s Special Defense by one stage.
leaf-storm Lowers the user’s Special Attack by two stages after inflicting damage.
power-whip Inflicts regular damage with no additional effect.
captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender.
grass-knot Inflicts more damage to heavier targets, with a maximum of 120 power.
venoshock Inflicts double damage if the target is Poisoned.
acid-spray Lowers the target’s Special Defense by two stages.
round Has double power if it’s used more than once per turn.
echoed-voice Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
grass-pledge With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
work-up Raises the user’s Attack and Special Attack by one stage each.
grassy-terrain For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
confide Lowers the target’s Special Attack by one stage.
grassy-glide Inflicts regular damage with no additional effect.
tera-blast
trailblaze

Estadísticas Base

hp 45
attack 49
defense 49
special attack 65
special defense 65
speed 45