Datos del Pokémon
fire
Altura: 1.9 m
Peso: 155 kg
Habilidades
- intimidate
Lowers opponents' Attack one stage upon entering battle.
- flash-fire
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
- justified
Raises Attack one stage upon taking damage from a dark move.
| Movimientos | Descripción |
|---|---|
| headbutt | Has a 30% chance to make the target flinch. |
| body-slam | Has a 30% chance to paralyze the target. |
| take-down | User receives 1/4 the damage it inflicts in recoil. |
| double-edge | User receives 1/3 the damage inflicted in recoil. |
| leer | Lowers the target’s Defense by one stage. |
| bite | Has a 30% chance to make the target flinch. |
| roar | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| ember | Has a 10% chance to burn the target. |
| flamethrower | Has a 10% chance to burn the target. |
| hyper-beam | User foregoes its next turn to recharge. |
| strength | Inflicts regular damage with no additional effect. |
| solar-beam | Requires a turn to charge before attacking. |
| dragon-rage | Inflicts 40 points of damage. |
| fire-spin | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| dig | User digs underground, dodging all attacks, and hits next turn. |
| toxic | Badly poisons the target, inflicting more damage every turn. |
| agility | Raises the user’s Speed by two stages. |
| rage | If the user is hit after using this move, its Attack rises by one stage. |
| teleport | Immediately ends wild battles. No effect otherwise. |
| mimic | Copies the target’s last used move. |
| double-team | Raises the user’s evasion by one stage. |
| reflect | Reduces damage from physical attacks by half. |
| bide | User waits for two turns, then hits back for twice the damage it took. |
| fire-blast | Has a 10% chance to burn the target. |
| swift | Never misses. |
| skull-bash | Raises the user’s Defense by one stage. User charges for one turn before attacking. |
| rest | User sleeps for two turns, completely healing itself. |
| substitute | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| thief | Takes the target’s item. |
| flame-wheel | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
| snore | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| curse | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| reversal | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| protect | Prevents any moves from hitting the user this turn. |
| scary-face | Lowers the target’s Speed by two stages. |
| mud-slap | Has a 100% chance to lower the target’s accuracy by one stage. |
| outrage | Hits every turn for 2-3 turns, then confuses the user. |
| endure | Prevents the user’s HP from lowering below 1 this turn. |
| charm | Lowers the target’s Attack by two stages. |
| swagger | Raises the target’s Attack by two stages and confuses the target. |
| attract | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| sleep-talk | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| return | Power increases with happiness, up to a maximum of 102. |
| frustration | Power increases as happiness decreases, up to a maximum of 102. |
| safeguard | Protects the user’s field from major status ailments and confusion for five turns. |
| dragon-breath | Has a 30% chance to paralyze the target. |
| iron-tail | Has a 30% chance to lower the target’s Defense by one stage. |
| hidden-power | Power and type depend upon user’s IVs. Power can range from 30 to 70. |
| sunny-day | Changes the weather to sunny for five turns. |
| crunch | Has a 20% chance to lower the target’s Defense by one stage. |
| extreme-speed | Inflicts regular damage with no additional effect. |
| rock-smash | Has a 50% chance to lower the target’s Defense by one stage. |
| heat-wave | Has a 10% chance to burn the target. |
| will-o-wisp | Burns the target. |
| facade | Power doubles if user is burned, paralyzed, or poisoned. |
| helping-hand | Ally’s next move inflicts half more damage. |
| superpower | Lowers the user’s Attack and Defense by one stage after inflicting damage. |
| secret-power | Has a 30% chance to inflict a status effect which depends upon the terrain. |
| hyper-voice | Inflicts regular damage with no additional effect. |
| overheat | Lowers the user’s Special Attack by two stages after inflicting damage. |
| odor-sleuth | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. |
| aerial-ace | Never misses. |
| howl | Raises the user’s Attack by one stage. |
| covet | Takes the target’s item. |
| natural-gift | Power and type depend on the held berry. |
| close-combat | Lowers the user’s Defense and Special Defense by one stage after inflicting damage. |
| flare-blitz | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
| dragon-pulse | Inflicts regular damage with no additional effect. |
| giga-impact | User foregoes its next turn to recharge. |
| thunder-fang | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
| fire-fang | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
| rock-climb | Has a 20% chance to confuse the target. |
| iron-head | Has a 30% chance to make the target flinch. |
| captivate | Lowers the target’s Special Attack by two stages if it’s the opposite gender. |
| flame-charge | Inflicts regular damage. Raises the user’s Speed by one stage. |
| round | Has double power if it’s used more than once per turn. |
| incinerate | Destroys the target’s held berry. |
| retaliate | Has double power if a friendly Pokémon fainted last turn. |
| bulldoze | Has a 100% chance to lower the target’s Speed by one stage. |
| wild-charge | User receives 1/4 the damage it inflicts in recoil. |
| heat-crash | Power is higher when the user weighs more than the target, up to a maximum of 120. |
| snarl | Has a 100% chance to lower the target’s Special Attack by one stage. |
| play-rough | Has a 10% chance to lower the target’s Attack by one stage. |
| confide | Lowers the target’s Special Attack by one stage. |
| laser-focus | Guarantees a critical hit with the user’s next move. |
| burn-up | Removes the user’s fire type after inflicting damage. |
| psychic-fangs | Destroys Reflect and Light Screen. |
| scorching-sands | Has a 30% chance to burn the target. |
| tera-blast | |
| temper-flare |
Estadísticas Base
hp 90
attack 110
defense 80
special attack 100
special defense 80
speed 95